
UFC: Sudden Impact... Let's Get It On!
19 of 19 people found this review helpful.
I recently purchased UFC: Sudden Impact and found it to be quite irritating... AT FIRST. Having never played it, learning the different moves of the fighters, the special moves, the escapes, the different mount positions, and the different moves that were available while in each position, not to mention, all the counter-moves and escapes you could perform... well you can just imagine, there is just so much to learn about this game, that you almost need to take a class for it.
I found it frustrating and wanted to throw the PS2 controller frequently after being submitted time after time after time within 20 seconds. I gave up on the game a couple of times, telling myself that it was a waste of money, that it needs to be easier to play and not so easy to get submitted or KO'd. But I constantly found myself coming back to play it again after a day or so.
TRAINING MODE!? Why is the training mode NOT listed at the top of the screen? It took me about a week or so of getting KO'd and submitted before I realized there was a training mode. And not a moment too soon, either. I was getting tired of constantly having to push pause, check the book on how to do a certain move or counter-move, only to have it not work and have to start a new fight again. In training mode, I found my peace. There, you can choose the fighter you wish to train/practice with. The cool thing, in my case... your sparring partner doesn't fight back! No more KO's or submissions on me! Only offense! This was great. Winning was like stealing candy from a baby. Eventually you get tired of abusing someone who doesn't fight back and you begin to hone your skills. After FINALLY learning some of the offensive moves and feeling pretty comfortable with them, I tried entering the Octagon again with Big John and my new opponent, the first victim of my barrage of punches, kicks, and submissions. I FELT UNSTOPPABLE!
I think it only took me about 5 fights to continually get my moves countered, and for me to end up being submitted or beaten to a pulp before I realized, "Crap! This guys hits back!" So back to training mode I went. You can adjust your training partner to fight back in a variety of ways. I definitely needed him to hit me, or try to hit me so that I could learn my counters and defense. It only took a day or so of training for me to have limited defense which is where the addiction started taking over. I realized, "This game sure is a lot funner when I don't get beat every match within 30 seconds."
Another point about the training mode is that you find your weakness during your matches, you then go to Trainin Mode, and you modify your opponents. For example, say that you know that once you get mounted while on your back and you know that the fights only seconds away from you being beaten. You just go to Training, modify your opponent to train from Top Mount Position, check your Moves List (which can easily found by pushing the start button- no more searching through the book) and go from there. Got your opponent on top of you in butterfly guard? Set up your training to defend and counter.
Don't just come into this game and think that whoever pushes their buttons the fastest is going to win. It's a lot more in depth than that. Anybody who likes the versatility of numerous game options, and things to learn, which has a big payoff... this is definitely the game for you!
For all you others who just want a quick game...move along.
Review ID: 10000000001746688

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