
Best FPS on the Wii (Metroid doesn't count).
0 of 1 people found this review helpful.
Medal of Honor Heroes 2 is the best first-person-shooter on the Wii. If you think that this is a high compliment, it isn't. MOHH2 isn't a fantastic game, it is just that it's competition is an absolute joke. Because of this, I can tell you right now, that if you want a FPS on the Wii, get MOHH2. If you're still undecided (and rightly so) read on.
To begin with, while the game may be lackluster, the aiming is spot on. Every aspect of aiming is customizable, which means that if you spend a little bit of time tweaking the game, you will reap the rewards in the form of unbelievable accuracy in your running and gunning. The rest of the controls hold up reasonably well on the Wii, save for weapon switching. The actual task of switching weapons is fine, however, this game chooses to allow you to select a gun OR a grenade to use at a time, much like every FPS before Halo. Which is really too bad, simply because by the time you cycle through your weapons (two of 'em at a time) aim and throw your grenade, you are dead. Or at least injured . Either way, it's a pain, and I much rather would have had the grenades mapped to the 'C' button, which is used for some stupid purpose such as fixing the screed straight ahead so n00bs can shoot. If you've EVER played a FPS, you'll find it useless too.
The actual campaign is pretty forgettable. You are some elite OSS agent, sent over enemy lines to do something to some V-2 rocket-nuclear testing junk with Nazis. Like I said. Forgettable. Now, maybe Call of Duty has caused me to expect some amount of realism in my WWII games, but I believe that they should be handled with respect, and with as much accuracy and realism as possible. MOHH2 spits in the face of that. You have eight missions (yeah...just eight. Enjoy 'em) that consist of you shooting Nazis. Go to some place, shoot Nazis. Receive a secret radio transmission (on a Nazi radio. Huh?) and go shoot more Nazis. I'm sure there were individual objectives, but nothing memorable. Also, every mission is also playable as a on-rails shooting level. Cool.
On a shallower note, MOHH2 actually looks good. Not 360/PS3 good, by any means, but your character model, the guns, and the scenery look good. Unfortunately, once you look a bit closer, you'll see that the developers had to cut some serious corners to make the game look like that. Mainly, shot enemies fade after ½ of a SECOND. Now, this doesn't bother me. Who cares about dead bodies anyway? My problem is with their weapons and ammunition disappearing along with or soon after they do. Most of the time, I can't pick up an enemies weapon simply because it is gone right after I kill him. This alone can, at points, break the game. I've also commonly experienced dropping a weapon, having second thoughts, and going to pick it back up, not having traveled more than five feet from where I dropped it, and finding that it is gone. Just disappeared. Frustrating, to say the least.
Online can be fun, and the game supports up to 32 players with no lag. Pretty sweet. Downside? Only six maps, and Deathmatch, Team Deathmatch, and CTF. CTF only has two maps. Limited, to say the least. Also, you can only have one interchangeable weapon, and your pistol. So, you can't have a shotgun and a sniper rifle together, like you can in the campaign. I don't know why.
Overall, while the game controls great, the rest of it doesn't measure up. I paid $40 for this, and I feel that it is worth $25, tops. Only halfway recommended.
Review ID: 10000000005662416

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