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Gradius V (Playstation 2)

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  Gradius V (Playstation 2)
Review created: 07/16/08

Best game in the series. A must have for any shmup gamer. Developed by Treasure for Konami. Great soundtrack , high replay value, tight graphics. Five star game all the way around.


Review ID: 10000000007999023
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  can't say a thing
Review created: 03/20/08
by:

seller solde me a defective copy i never got it to work
so i can't say a thing i'm sure it is a fun game but for me this purchace was a mistake


Review ID: 10000000006278198
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  Gradius V (PS2)
Review created: 03/05/07
0 of 3 people found this review helpful.

I purchased this product because it is from the legendary line of Gradius games. This game in particular is hard to find. I purchased this one since it was brand new in the plastic wrapping and a used one would have cost me the same price.


Review ID: 10000000003091940
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  best gradius ever
Review created: 07/04/06
by:

What I like about this game is that its a shooter. I love these types of games no matter how difficult or frustrating they may be. But if you dont like shooters this isnt for you. I love the graphics in this game. It reminds of a similar title I have for gamecube entitled "Ikaruga". If you loved that game, youll feel the same about this one. What I dont like about this game is that its really difficult. I also dont like how you can power up your weapons array buy obtaining power ups through out each stage. Once you get hit and die, you lose all your power ups. Thats probably the most frustrating part of all. It just adds a little more work that distracts from the gameplay. There is a code for this game though for "instant" power ups I guess you could say. Check out some of the top video game sites online, and youll find it. So, yeah, this game is good but not great. If it werent for the whole "power ups" situation I maght have given this game a 5/5. ~Nathan~


Review ID: 10000000001295436
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  Great Game!
Review created: 06/28/06

You'll enjoy this game if you like old gradius.Alot more challenging ;D its sooooooooooooooooooooooooooooooo addicting at points.


Review ID: 10000000001245959
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  Gradius V
Review created: 06/10/06

This game is good side scrolling shooter which takes all the exciting elements of the previous games and tosses them all into this sequel. You can choose different weapon layouts and customizable payloads after you completed the game once. It also has numerous difficulty levels with each of them being self explanatory (very easy is simple while in very hard you would be lucky to get past the first level). It has enough levels to give you a gratifying good experience, with each level getting noticeably tougher as you progress through the game. This is a definite must buy for any Gradius fan and worth a look for any newbie to the series.


Review ID: 10000000001172571
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  Challenging
Review created: 06/08/06
1 of 1 people found this review helpful.

This game is hard. One of the best side-shooting games I've played. But it is Tough....or is it that newer games have made us soft???


Review ID: 10000000001140828
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  I'm not a Playa, I Just Fly with a Limp
Review created: 10/12/05
1 of 1 people found this review helpful.

Here's the low-down. That biological menace that assailed your people once upon a moon (in previous Gradius entries) is back again. It apparently respawned in space, grew itself an appendage army, and is coming to blow your planet a goodnight kiss. Armed with your Vic Viper, you aren't going to take it lying down. Nope, its war, baby, and you're packing heat.

If you're tuning in for a fifth installation to the series, you have probably gotten the gist of the game by now and have the combat controls down. If you haven't, the concept is really simple. (1) You side-scroll (although it's a shame to call such tasty graphics side-scrolling) and attack enemies, to the point where the sky seems to sometimes erupt into bullets. So, you have to perfect your flying abilities and you have to be calm when playing. This, after all, isn't a game you walk through without testing the proverbial waters. It's a game you have to play. While many newer-series games aren't as technical about how close you can get to something, Gradius is very unforgiving when it comes to close-quarters killing and how good you have to be. You have a lot of boards that make you assail enemies in a variety of positions, and sometimes the ground doesn't sit still and take it. In this assault you have two basic types of projectiles (a) biological and (b) projectile. Biological(s) aren't bad but they can get heavy, but you can take them out with special weapons like multiples (to be discussed) easily. A projectile can either be stopped by a shield you've acquired or left to run its own course. (2) The game is all about timing. A lot of enemies that you run into have gimmicks, and you simply have to figure them out. It's an old concept that is beautiful, and it can be hard if you expect instant gratification. Some boards are like flying into a tempest and some bosses are like facing planets with a gnat, but remember that you aren't doing it for you. You're doing it to save your people! (3) You don't go it without weapons. In this installation you have four types of combinations, and they're quite good. I'm a Type 4, with rotating multiples, because they work like a secondary shield against biological weapons. You can get alot of stuff like that, four multiples, lasers, missiles, shields, so you pack heat. And so does the enemy.

This game touts some improvements that I liked alot. First, you have multiples that respond to movement really well. Like I said, I like Type 4 because they rotate and rotate well, working with the R1 button depressed and actually aligning if you tap the R1 button. So, you can not only gain and extra shield but also focus the firepower of five lasers rather easily. And you can use the multiples as weapons themselves because they do not die. Second, death is not "disarming." The options wait around for you and let you grab them again and that's a good thing. Five weapons on higher boards is sometimes the only way to weave through the maze of bullets and horror. Third, the enemies were fun. Some were complex and some were a pain, and they don't always attack the same way. So, that factor is lovely. I personally love the feeling of kneecapping a juggernaut that looks like it can't be taken on, slowly picking it apart while it futilely fires enough weaponry to level galaxies at me. Fourth, a person wanting to simply continue can do so, earning continues until the game will allow you to see it all. That's good for novice players that don't want to hone the energy required to beat the game in one set of lives. Fifth, and something I don't use, it is two-player simultaneous.


Review ID: 10000000000024803
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  The Vic Viper Returns: Gradius V
Review created: 01/19/05
by: Mike_Bracken -- a member of Epinions

Pros:
Excellent gameplay.

Cons:
It can be hard.

It doesn't seem possible, but it's been 20 years since Gradius first showed up on the arcade scene--becoming an instant classic and one of the defining shmups of all time. Over the years, the Vic Viper has turned up in a plethora of ports, sequels, and side stories--and while some of them have been better than others (Gradius IV has always seemed like the series lowpoint for me, personally), Gradius V may well be the best of them all. This is shmupping in its purest form, a melding of Zen aesthetics and lightning fast reflexes that becomes poetry in motion when in the hands of a master. In a..


Review ID: 10000000000600004
  More fun than a bucket full of cores
Review created: 10/27/06
by: bloodfyr -- a member of Epinions

Pros:
<p>Looks gorgeous<BR/><p>Challenging gameplay<BR/><p>The series' core gameplay remains, with a few new tweaks

Cons:
<p>Difficulty may turn off some gamers<BR/><p>A little on the short side

Gradius V Review (More fun than a bucketful of cores) "DESTROY THE CORE!" When it comes to classic game series, there's none with a more storied history than Gradius. Often proclaimed as the one series that invented the shoot-'em-up (shmup) genre, it's been around for more than twenty years, and has put the patience of millions of gamers to the test with it's combination of simple gameplay and twitched-based action. Perhaps the strongest aspect of the latest incarnation of the series is how it seems content to stay in the area of "tried and true". The gameplay here is very similar to how it...


Review ID: 10000000002191863
  Another Gradius game? It better be good...
Review created: 09/22/04
by: technologyrep -- a member of Epinions

Pros:
graphics, it's fun, sounds, 2 player simultaneous!

Cons:
I can't think of any right now.

I was a huge fan of Gradius 3 on the SNES back in the day. Then I recently purchased the Gradius 3/4 combo for the PS2. I thought those sucked so bad I took the game back a day later. Because of this I was a little reluctant to purchase Gradius 5. If you're not familiar with Gradius, read this paragraph, otherwise skip it. In Gradius, you control a ship called the Vic Viper. You fly around in space and to different worlds and kill a ton of enemies. Basically, you're outnumbered and outgunned, but you have to somehow save the universe. As you certain enemies, they drop power-up capsules. By...


Review ID: 10000000000600005
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Gradius V (Playstation 2)
Gradius V (Playstation 2)
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